

Use after StartDrawing and before FinishDrawing. GetClipEnvelope IEnvelope getClipEnvelope()ĪutomationException The bounds of the invalid region. Throws: IOException - If there are interop problems. Parameters: displayTransformation - A reference to a .IDisplayTransformation (in) Void setDisplayTransformation( IDisplayTransformation displayTransformation) Returns: A reference to a .IDisplayTransformation Throws: IOException - If there are interop problems.ĪutomationException - If the ArcObject component throws an exception. Use this property to get a reference to the DisplayTransformation object associated with this display. GetDisplayTransformation IDisplayTransformation getDisplayTransformation()ĪutomationException The transformation used by the display.Įach display object, like ScreenDisplay for example, manages (CoCreates) a DisplayTransformation object to convert coordinates between map units and device units. SetSuppressEvents(boolean suppressEvents) SetIlluminationProps( IIlluminationProps illuminationProps) SetDisplayTransformation( IDisplayTransformation displayTransformation) Indicates if display object suppresses events. Illumination properties used by the display. The device context that the display is currently drawing to. The invalid region as a set of envelopes. Product AvailabilityĪvailable with ArcGIS Engine, ArcGIS Desktop, and ArcGIS Server.ĭraws specified multipoint on the display.ĭraws specified rectangle on the display. Use the IDisplay interface to draw points, lines, polygons, rectangles, and text on a device.
DOES IDISPLAY HAVE LAG WINDOWS
The SimpleDisplay abstracts all other devices that can be rendered to using a Windows Device Context such as printers and metafiles. The ScreenDisplay object abstracts a normal application window and implements scrolling and backing store. There are currently two Display objects: ScreenDisplay and SimpleDisplay. Each display manages its own DisplayTransformation object which handles the conversion of coordinates from real-world space to device space and back. A drawing surface is simply any hardware device, export file, or memory bitmap that can be represented by a Windows Device Context. The IDisplay interface abstracts a drawing surface. These objects allow you to render shapes stored in real-world coordinates to a screen, printer, or export file. The Display objects, those that implement IDisplay, are a set of objects which allow application developers to easily draw graphics on a variety of output devices. Provides access to members that control the Display. Public interface IDisplay extends Serializable Interface IDisplay All Superinterfaces: Serializable All Known Subinterfaces: IAppDisplay, IScreenDisplay, IScreenDisplay2, IScreenDispla圓 All Known Implementing Classes: AppDisplay, GlobeDisplay, IAppDisplayProxy, IDisplayProxy, IScreenDisplayProxy, SceneGraph, ScreenDisplay, SimpleDisplay SUMMARY: NESTED | FIELD | CONSTR | METHOD
